Tag: Swift 3.1

Swift CAReplicatorLayer Sample Code

Created By: Debasis Das (29-May-2017) In this post we will see how CAReplicatorLayer works and create a couple of sample code to play around with CAReplicatorLayer CAReplicatorLayer is essentially a layer that creates a specified number of copies of its

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Swift Mac OS Animation using Animator Proxy – Part 2

In continuation to the Swift Mac OS Animation Part 1 we will work with Animator Proxy to achieve animation in Mac OS Applications. Animator Proxy Some simple Mac OSX Animation can be achieved through the usage of Animator Proxy. Animator

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Swift Mac OS Animation using Core Animation- Part 1

Created By: Debasis Das (27-May-2017) Swift Mac OS Animation Animation in Mac OSX has a long history and there are more than one option for achieving an animated behavior in a Mac Application. We can achieve animation in a Mac

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Swift 3.1 URLSession, URLSessionDataTask Sample Code

In this tutorial we will create a simple application that demonstrates the use of URLSession and URLSessionDataTask in Swift 3.1 Note: As this article focusses primarily on the above stated aspects we will leave some UI functionality like showing a

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Swift 3.1 CAShapeLayer

Created By: Debasis Das (23-May-2017) In this post we will explore the CAShapeLayer and create different sample CAShapeLayer and in some case animate a few of the properties In our ViewController class we will add a rootLayer which is a

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Swift 3.1 Concurrency, Operation Queue, Grand Central Dispatch

Created By: Debasis Das (23-May-2017) In this article we will cover the following topics in Cocoa with examples and sample code in Swift depicting the usage of each. What is Concurrency? Grand Central Dispatch What is NSOperationQueue? Introduction to Operation

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